창의력 올림피아드

창의력 올림피아드

상상하라. 도전하라. 마침내 이루어질 것이다.

NASA & OOTM

창의력 올림피아드의 NASA & OOTM 입니다

NASA & OM 캠프 프로그램(14) = GREAT TO COMMUNICATE

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작성자 최고관리자 댓글 0건 조회 139회 작성일 24-07-17 13:46

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GREAT TO COMMUNICATE


Objective: Students will research communication methods and experiment with communicating using various techniques.
Students will learn:
tri_arrow.gifcommunication techniquestri_arrow.gifresearch skillstri_arrow.gifrole-playing
tri_arrow.gifinventions and inventorstri_arrow.gifpublic speakingtri_arrow.gifevaluation
Teacher
Prep Time
1 hour


Grouping
-- Class
-- Groups


Materials
--Video recorder & playback monitor
--Writing materials
ACTIVITY 1
Ask the class to brainstorm different ways people communicate and list them on the board. Discuss the list and, if applicable, add communication methods that are missing such as body language, art, etc.

Divide the class into groups of three or four students each. Ask each group to select a nonverbal communication method from the list. Assign each group a message to communicate to the other groups, and give them enough time to prepare a way to present the message using their method. Have each group present its message to the class as students interpret what is being communicated.

Videotape the presentations to play back during a discussion on effective communication. Through watching the video, determine the more successful ways to communicate and the methods that were least effective.

ACTIVITY 2
Introduce pioneers in communication such as Samuel Morse, Alexander Graham Bell, and Guglielmo Marconi. Talk about how their inventions and/or discoveries advanced communication and altered society. Each group is to research one of the pioneers and his or her contributions to the field of communication. Have each group write a brief report on its findings and present it to the rest of the class.

Have each group choose one of its members to portray the individual it researched. In front of the class, these students will hold a conversation between one another, discussing their individual's invention/discovery and acting as if they are in the time period in which they lived and developed the invention/discovery.

ACTIVITY 3
Have students brainstorm what might happen if a particular communication method were no longer available. Use the examples of cellular phones, the Internet, and radio.

In groups, have students select an actual communication device and create a lesson that teaches how it and all of its components function. Each group should create a test to give to the class after it presents its lesson. Use the test results to determine how effectively each group communicated its information.
 

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사이트명: 세계창의력 올림피아드(Odyssey of the Mind World Finals / OM) 대한민국 국가대표 선발대회

주관: OM 한국본부, 세계창의력올림피아드 대한민국 조직위원회

전화: 02-574-5551 / 팩스 : 02-578-5552 / 이메일주소 : ootmkorea@daum.net

주소 : 서울시 서초구 양재동 263-1 서울빌딩 3층 / 홈페이지 : www.odysseyofthemind.co.kr